Preview — draft copy

Friends alpha · Windows

PokeKylaria

A Pokémon MMO I'm building on my own. You catch, train and battle in one shared world, live, with whoever else is online.

Version 80a0f40a64 · SHA-256 2209e314eda8b7fbc3d8c071a05eeed6436b7dda3ecd70a6703826d4e4c6be81 · All downloads

Free to play. Windows 10 or 11, 64-bit. You need an invite code from me to make an account.

Key art coming

My partner is drawing this. Until then, you get the logo.
What it is

The Pokémon game I wanted to play online

I've been working on this for years, and this year I rebuilt it from zero with a new server and a new client. It's early and things break. That's what the alpha is for.

Pokémon that play differently

Two trainers with the same Pokémon shouldn't fight the same way. Personality and abilities are meant to change how each one plays.

Battles right on the map

Fights happen where you're standing, in real time. Where you stand matters.

A world worth poking around in

I'd rather you stumble on something odd in a cave than memorize a spawn table.

No paying to win

Nothing that makes you stronger will ever be for sale. If I sell anything one day, it'll be cosmetic.

How to join

Four steps, about five minutes

  1. Get an invite code

    Ask me. Each code works once, so it's yours.

  2. Download and install

    Windows warns you because the installer isn't signed yet. Click More info, then Run anyway.

  3. Create your account

    On the title screen, pick Create an account and enter your code. The server is already filled in.

  4. Play

    Log in, make your trainer and head out. Tell me what breaks.

Right now, 25 September 2026: invite codes aren't in the game yet, and the server only accepts players on my home network while I finish encrypting the connection. I'll change this line when that changes.

The full guide and FAQ · What I already know is broken

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